Programme

The conference will take place in the spaces of the Higher Polytechnic School (Buildings EPS I and EPS III):

  • EPS I đź“Ť
    • Registration – Atrio ……………. GMAPS, SIGUA
    • SalĂłn Actos ……………………… GMAPS, SIGUA
    • SalĂłn Grados …………………… GMAPS, SIGUA
    • Aula L28 ………………………….. GMAPS, SIGUA
  • EPS III đź“Ť

Registration desk: 8:30-13.30 / 15.30-17.00

Wednesday 23

10:00 Opening ceremony

15:30 Workshop: Khipulearn Platform

17:30 Social activity: Visit to Santa Bárbara Castle

Thursday 24

12:30 Keynote: Beyond the Palantir, Safe AI in education, from ethics to tools – Marc Alier, UPC Universitat Politècnica de Catalunya

20:30 Gala dinner

Friday 25

12:30 Closure

Track list

Track 1: Gamification and Games for Learning (GAMILEARN)
  • Street Simulator 2.0: An innovative tool for mobility skills development in children with autism
  • Fostering Complex Thinking through Educational Simulators in Higher Education
  • V-Logistics: An Educational Serious Game for Enhancing Supply Chain Decision-Making Skills
  • Serious Games Affordances in Financial Complex Scenarios: An Activity Theory Analysis
  • ESports for the gifted and talented: a case study of a high-performance university programme
  • Formative Assessment in DGBL: A Qualitative Analysis of Players Perceptions of Game-based Feedback in Complex Scenarios
  • Towards the Development of an Assessment Model of Spatial Reasoning with a Serious Game
  • El mensaje: A Tabletop Role-Playing Game as an Educational Intervention for the Improvement of Socio-emotional and Digital Competences in Adolescents
  • PRETA: A Gamified Platform for Eating Disorders Prevention
Track 2: Managing Generative AI in Educational Settings
  • User Experience in Digital Ecosystems with the Integration of Artificial Intelligence: A Systematic Literature Mapping from 2010 to 2024
  • Design and Challenges of Open Large Language Model Frameworks (Open LLM): a systematic literature mapping
  • The AI-Powered Classroom: LLMs as Teacher Assistants for Enhanced Software Engineering Learning Experiences
  • Case-Based Learning with Gen AI: Level of Complexity in Case Study Creation
  • Study on the applicability of AI as a tool for learning programming in engineering studies
  • Expressing educational content with extensive language models: a question of context
  • Integrating Generative AI in Higher Education: Building a Collaborative Learning Community at the University of Alicante
  • Understanding and Simplifying Text with Generative AI: A Performance Comparison
Track 3: Integration of next-generation technologies in health sciences: a multicultural approach
  • The Role of Mobile Applications in the Management of Traumatic Upper Limb Injuries
  • Numerical evaluation of micromotions and wear of two different dental implants in case of isotropic and anisotropic human jaw
  • Contribution of Artificial Intelligence to training and diagnosis in medical radiology
  • Training programme in therapeutic infiltration of the shoulder region using computer software controlled high reality models
  • Incorporating Artificial Intelligence in diabetic retinopathy diagnosis: educational implications for medical training
  • Building healthcare educational scenarios by tagging clinical narratives using Large Language Models
  • Semantic perturbative privacy-preserving methods for the open release of health data
  • Integration of Additive Manufacturing Technologies in Clinical Practice: Design and Development of a Cranial Prosthesis Prototype
  • Design and Prototyping of a Proximal Interphalangeal Joint Prosthesis Using Additive Manufacturing Technologies
  • Bibliometric analysis visualizations in the field of mobile technologies and migration in high impact publications
  • Software Prototype for the Monitoring of Physical Performance Data in College Football Teams
  • Clinical competencies and Complexity in students: Systematic literature review
  • Upper Robotic Extremity For The Development Of Diagnostic Skills And Medical Training
Track 4: Engineering Education and ICT Literacy
  • Motivating Safe Street Crossings – An EPS@ISEP 2024 Project
  • Exploring Teamwork Competence Quality Indicators in Higher Education
  • Application of innovative educational methodologies for the effective management of shallow geothermal re-sources
  • A Study of Collaborative Integration of Future Skills in Top Universities for Engineering Education in the Age of Industry 4.0
  • The Application of Natural Language Interface Accessibility User Requirements by Computer Science Students: the Case Study of an IT Support Chatbot
  • Assessing the Patterns of Accesses to Simulator Objects in English, Portuguese and Spanish
  • Revisiting Team-Based Learning in a Fluid Mechanics Module: Enhancing Students’ Competences
  • ChatGPT as a flipped learning tool in Education: A case study in Chemical Engineering
  • Beyond Scores: Early Findings on TBL’s Impact in Engineering Education
  • To be, or not to be: The Smartphone on the Classroom, Use in Introductory Physics Courses for Engineering in Chile
Track 5: Unveiling Learning Analytics and Grey-Box Modelling: Bridging Theory and Data-Driven Insights
  • The interplay of engagement and learning regulation in online learning
  • Exploring the Role of AI Tools in Enhancing Accessibility and Design Efficiency in User Interface Design: A Qualitative Study of Student Experiences
  • Learning together: Modeling the process of student-AI interactions when generating learning resources
  • Does updating instructional design change learners study behaviours and engagement patterns?
  • A peek inside the black box: A mixed model approach to prediction from clickstream data
  • Frequencies and averages miss the point of SRL evolution: A complex dynamic systems approach
Track 6: Bridging the diversity gap in STEM
  • Promoting Scientific-Technological Appropriation in Women Through Entrepreneurship
  • Self-regulated Learning, Systemic and Innovative Thinking in Women Studying STEM Careers: A Mastery Level Analysis
  • HerTechVenture, empowering women in tech innovation and entrepreneurship in Higher Education institutions
  • ROBOSTEAMSEN Taxonomy to Support Teachers in Fostering STEAM Education for Students with Intellectual and Developmental Disabilities
  • Open Educational Resources that create links between the university and other educational levels with an international approach
  • International mobility for gender equity and multiculturalism in STEM: a case study between Colombia and Spain
  • Intersectionality and STEM Education: Validation of QISHESTEM in Mexico
  • Confirmatory Factor Analysis of the Spanish Version of the Value-Expectancy STEM Assessment Scale for University Women
  • Students Intention to Leave STEM Careers: Gender and Academic Scholarship Impact
Track 7: Laboratories in STEM Education
  • MedTech Simulator – A tool for medical students
  • Home Assistive Robot for Alzheimer’s Patients
  • Educational Resources for Laboratory Practices in Electronic Device Physics
  • Individual Laboratory Assessment in Food Science: A Strategy for Differentiating Student’s Laboratory Skills and Knowledge
Track 8: New trends in mechatronics engineering education
  • An Educational Approach for Dynamic Light Intensity Mapping in Sports Centres
  • Integrating SolidWorks, LabVIEW, and Arduino in Robotics Education
  • Learning Mobile Robotics: An Approach based on a Classroom Competition
  • Modeling and Control of an Educational Manipulator Robot Joint
  • Educational SCARA Manipulator: Enhancing Robotics Teaching with a Modular and 3D-Printed Design
  • Actuators with Force Feedback: A Literature Review in the Scope of Educational, Academic, and Industrial Applications
Track 9: Smart Learning
  • LI.DIA SPACE: Serious Game for Diabetes Self-management
  • Evaluation of OpenEDR4C-Guatemala: a platform for the development of complex thinking
  • Empowering Scientific Entrepreneurship: Impact of a Self-Managed Educational Platform 4.0 for the Development of Complex Thinking.
  • Monitoring tools for the Khipulearn smart learning platform
  • Next-Gen Information Architecture: Open STEAM Platforms
  • Exploring Stress in Effective Communication: A Psycho-Cognitive and Technological Approach
  • Decoding the Enigma of a Digital Platform Transfer: Research-Based Design and Complex Thinking
Track 10: Communication, Education and Social Media
  • Critical Perspectives and Uses of Social Media and Transformative Pedagogy
  • Gender, Sexuality and Teaching Innovation Projects in Spain (2019-2023): An Exploratory Research
  • Technological and Social entrepreneurship in higher education: a non-supervised algorithm for complex thinking profiling
  • Mobile applications to quit smoking. A systematic review
  • The AI Generation? Youth on the Threshold of the Era of Singularity
  • From Scrolling to Learning: Exploring Social Media’s Impact on Academic Performance Among Adolescents and Young People
  • The Influence of Social Media Usage on the Authority of Religious Leaders among Bina Nusantara University Students, Alam Sutera, Tangerang
  • Social Media and Educational Experiences- Internationality in Mexico through TikTok
  • Exploring Creative Expression on TikTok During COVID-19 Pandemic in Albania
Track 11: Identity and education. Identity construction processes in hyperconnected and natural ecosystems
  • Complex thinking for understanding reality: qualitative analysis with intercultural expert dialogues.
  • Open Education Platform on Complex Thinking: Users’ Satisfaction Analysis
  • Iberoamerican perspectives on complex thinking: assessing higher education students’ perceived maturity level.
  • Teachers’ perceptions of achievement on complex thinking competence: a multicultural study.
  • Post-verdad y subjetividad polĂ­tica en la escuela
  • The Delphi Method for Integrating Digital Technology and Nature-Based Learning in Primary Education
  • Impact of Nature Connection on the Emotional Dimension of Identity in Late Childhood: Analysis of Gender Differences
Track 12: Educational assesment and guidance
  • The teacher-student relationship and influence on Mathematics achievement in Ecuador
  • Relationship between attitude and performance in Mathematics
  • Predictors of environmental awareness among PISA Spanish students
  • Secondary Mathematics Complexity Decomposed and Fitted Through Five Reliable Variables
  • Present, Past, and Future of the Educational Framework for Digital Competence in Teaching
  • Computational Thinking Platform for Energy Education: Facilitating the Achievement of SDG 7 in Guatemala
  • Factors associated with educational equity in compulsory education: a study of large-scale assessments
  • Subjective norm and perceived usefulness of mobile devices in assessment: A comparative study of the behavioral intention to use in three pre-service teacher training programmes
  • Capstone Exam performance: a review on useful preparation tools and student commitment.
Track 13: Educational Innovation
  • Relationship between variables of instruments measuring self-regulated learning to improve student monitoring
  • Skills in Engineering Education and its challenges to the labour market
  • Proposal of a Conceptual Model for a Virtual Environment that Mediates Lesson Planning Activities
  • Educational tools to develop climate literacy among school students: Science On a Sphere
  • A proposal for innovative higher education in criminology through the use of photogrammetry techniques
  • Model of characterization of teamwork competence based on three types of capabilities
  • Integration of ChatGPT and Moodle: Enhancing Teaching with Free Tools
  • Active Learning Promotion: Students’ Resistance versus Students Embracement
  • Framework for Design Interdisciplinary Collaboration for the Future of Work: A Case Study in Higher Education 4.0
  • User Experience Measurement in a Computational Thinking Platform: Findings from Implementation in Latin America
  • Competency-Based Education: Communication and Ethics Competencies at the School of Business and Economics, ICESI University, Colombia
  • Undergraduates’ Perceptions on Post-Lecture Quizzes in Microeconomics and Macroeconomics
  • Human vs Machine Learning: best approach to early detect university dropout rates
  • Comparison of the Effectiveness of Flipped Classroom Using Videos and ChatGPT in Chemical Engineering Education
  • Collision Detection Program
Track 14: Advances on Sustainable Development in Higher Education
  • Student Welfare: The University as a Promoter of Happiness
  • Empowering Climate Awareness through Social Entre- preneurship Training
  • Opportunities and Limitations of B.K.S. Iyengar Yoga in Reducing Stress Levels among Students at Lodz Univer-sity of Technology, Poland
  • Growing Mushrooms on Coffee Grounds — An EPS@ISEP 2024 Project
  • Experiential Learning in Sustainable Development through a short-term international experience
  • Engineering Education for a Sustainable Future – A systematic literature review and a perspective
  • Development of sustainability competences using Competition-Based Learning linked to a Challenge-based learning context
  • Open Educational Resources for Promoting Engineering to Support Sustainable Development
  • General Overview of Integrating SDGs in Higher Education
  • Advances in Sustainable Development Goals: The Role of Higher Education and Research in Portugal and Europe
  • Artificial Intelligence and Immersive Technologies for Entrepreneurial and Complex Thinking: Addressing SDGs through Education 4.0
  • Use of digital peer review tools for a priori feedback of sustainable development research pre-proposals in a postgraduate course
  • Competencies for Sustainable Development and Open Education: Research in Higher Education
  • Computational and Complex Thinking: Exploratory Descriptive Study of Microlearning for Sustainability
  • DIG-HE Digital Transformation Model in Higher Education: An Implementation Model
Track 15: Doctoral Consortium
  • An Educational STEM Model for the Arab Region Based on X-Based Learning, Employing ICT
  • Digital Educational Ecosystem with Artificial Intelligence: Evaluation of Complex and Computational Thinking
  • Optimization and Scalability of Open Large Language Models: A Multidimensional Framework for Efficient Management
  • Multiagent Systems for Educational Transformation: A Swarm of Intelligent Personal Assistants
  • Pedagogical strategies for teachers in mentoring gifted students in higher education institutions
  • Entertainment-education strategies to defuse anti-immigration rumors through fiction. The roles of protagonist’s attitudes and modern racism.
  • The influence of argument type in reducing prejudice towards stigmatized groups in entertainment-education fiction messages
  • Complex competency model for digital transformation in corporate universities integrating artificial intelligence
  • Design of a methodological guide for the implementation of inclusion and cultural diversity projects supported by technology in European educational institutions
  • A Bibliometric Analysis of AI Literacy and Educational Readiness among University Students: A Study from 2020 to 2024
  • Analysis of the historical evolution of media hate narratives in Bosnia and Herzegovina: a case study
  • Instructional design for AR learning experiences: impact on academic engagement
  • Language evolution in the scientific production of the University of Salamanca
  • Prospective Study for the Development of Strategies to Promote the Participation of Women in the Automotive Industry